Ubuzile: Ngiyiguqula kanjani i-JPEG ibe yisithombe se-3D?

U-Didier Klein572 подписчикаПодписатьсяUngasiguqula kanjani isithombe sibe imodeli ye-3D?

Ngiyenza kanjani imodeli ye-3D kusuka esithombeni?

Uyenza Kanjani Imodeli Ye-3D Ezithombeni Ezinyathelweni Ezi-5 Ezilula

  1. Isinyathelo 1: Thwebula into ngokusebenzisa Izithombe Zedijithali. …
  2. Isinyathelo sesi-2: Dala Imodeli ye-3D kusuka kokuthi Izithombe: Layisha izithombe zakho ku-Autodesk 123D Catch. …
  3. Isinyathelo sesi-3: Buyekeza futhi uhlanze imodeli yakho ye-3D. …
  4. Isinyathelo sesi-4 (Ibhonasi!): Hlela imodeli yakho ye-3D bese ucindezela ku-Creative Spark Yakho.

20.08.2014

Ngiyishintsha kanjani i-JPEG ibe yifayela le-STL?

Ungawaguqula kanjani amafayela e-JPEG abe yi-STL online?

  1. Layisha ifayela le-JPEG. Chofoza inkinobho ethi "Khetha Ifayela" ukuze ukhethe ifayela le-jpeg kukhompyutha yakho. Usayizi wefayela le-JPEG ungafika ku-100 Mb.
  2. Guqula i-JPEG ibe yi-STL. Chofoza inkinobho ethi "Guqula" ukuze uqale ukuguqulwa.
  3. Landa i-STL yakho. Uma inqubo yokuguqulwa isiqediwe, ungalanda ifayela le-STL.

Ngisiguqula kanjani isithombe sibe yi-STL?

Ungaziguqula kanjani Izithombe ze-2D zibe Amafayela e-3D STL

  1. Isinyathelo 1: Buyekeza. Umgomo oyisisekelo ukuthatha isithombe esijwayelekile se-2D (ngefomethi ye-BMP) futhi uhumushe izithunzi ezimpunga zesithombe zibe imephu yobude engu-3D (Izibalo 1 kanye no-2). …
  2. Isinyathelo sesi-2: Guqula Isithombe sibe Ifomethi ye-BMP. …
  3. Isinyathelo sesi-3: Dala Ifayela le-STL. …
  4. Isinyathelo sesi-4: Hlela Ifayela le-STL. …
  5. Isinyathelo sesi-5: Sika Imininingwane Engadingeki. …
  6. Isinyathelo sesi-6: Londoloza.

11.07.2017

Ngingakwazi ukuphrinta isithombe nge-3D?

Okokuqala, uthwebula uchungechunge lwezithombe zento kuwo wonke ama-engeli ongawathola, uma usunalezo zithombe ozilayisha kusofthiwe ye-photogrammetry futhi ungakwazi ukukhiqiza ifayela ukuze uliphrinte nge-3D.

Uyenza kanjani imodeli ye-3D?

Ilungile, iqinile, hamba!

  1. Isinyathelo 1: Landa Isoftware. …
  2. Isinyathelo sesi-2: Lungiselela Indawo Yokusebenzela. …
  3. Isinyathelo sesi-3: Buka Amathuluzi Abaluleke Kakhulu. …
  4. Isinyathelo sesi-4: Izimbazo. …
  5. Isinyathelo sesi-5: Umdwebo we-2D Oyisisekelo – Imigqa, Onxande, Imibuthano. …
  6. Isinyathelo sesi-6: Izilawuli Zokunyakaza. …
  7. Isinyathelo sesi-7: Ukuba Ngasohlangothini Oluphephile - Hlehlisa bese Ulondoloza. …
  8. Isinyathelo sesi-8: Ukwenza Into Yakho Yokuqala Ye-3D.

8.08.2017

Ngingayenza kanjani imodeli ye-3D mahhala?

I-Blender iwumthombo wamahhala wokudalwa kwe-3D. Ikuvumela ukuthi wenze imodeli, uphilise, ulingise futhi unikeze amaphrojekthi we-3D. Ukwakheka nokulandelela ukunyakaza, ukuhlelwa kwevidiyo nokudalwa kwegeyimu nakho kungenzeka kusetshenziswa i-Blender.
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Izinhlelo zokumodela ze-3D zamahhala

  1. I-Autodesk Fusion 360.
  2. I-SketchUp Pro.
  3. Maya.
  4. I-3DS Max.
  5. Isinema 4D.

Usenza kanjani isithombe se-3D ku-iPhone?

Thepha okuthi “Yini esemqondweni wakho?” isigaba sokudala okuthunyelwe okusha. Kuzoba khona ukukhethwa kwezinketho ezitholakalayo; khetha "isithombe se-3D." Khetha isithombe se-Portrait Mode ongathanda ukusisebenzisa nesici sesithombe se-3D.

Ngingayenza kanjani imodeli ye-3D kusuka esithombeni ku-inthanethi?

Khipha noma yisiphi isithombe noma isithombe kusuka ku-2d kuya ku-3d ngezinyathelo ezilula!

  1. Khetha ukujula kwe-extrusion (2 mm kuya ku-20 mm).
  2. Khetha isikali sefayela lokuphumayo (20 mm kuya ku-200 mm ububanzi / i-aspect ratio iyagcinwa).
  3. Khetha uhlobo lwefayela ozolilayisha (ubukhulu obungaphakathi kwamaphikseli angu-128 x 128 kuya ku-512 x 512), i-JPG / PNG: …
  4. Layisha ifayela lakho.

Ungakwazi yini 3D ukuphrinta isithombe 2D?

Izithombe kanye lithophane

Enye indlela yokuguqula izithombe ze-2D zibe ukuphrinta kwe-3D i-lithophane, ngezinye izikhathi ebizwa ngokuthi i-3D Photo Print. I-Lithophane (kusuka kusiFulentshi: lithophanie) iwumsebenzi wobuciko ogxilile noma omise okwenziwe ngobumba omncane kakhulu ocwebezelayo.

Ngingenza kanjani isithombe se-2D sibe yi-3D?

Imodeli ye-3D Kusukela ku-2D Image noma Umdwebo

  1. Isinyathelo 1: Dweba Isithombe Sakho (noma Silande) Usebenzisa umaka omnyama, dweba okuthile okulula. …
  2. Isinyathelo sesi-2: Iguqule ibe yi-. I-SVG. …
  3. Isinyathelo sesi-3: Guqula isithombe sakho sibe yi-3D usebenzisa i-123D Design. Uma ungenayo i-123D Design, yilande lapha. …
  4. Isinyathelo sesi-4: Thumela . …
  5. Isinyathelo sesi-5: Phrinta i-3D futhi Uqedile! …
  6. Umuntu ongu-1 Wenze Le Phrojekthi!
  7. 9 Amazwana.

Ungakwazi yini ukungenisa isithombe ku-Tinkercad?

Ungakwazi ukwengeza kalula izithombe ekhasini lokuklama. Vele uyivule (hhayi ukuyihlela, vele uchofoze kuyo), futhi ungabona phansi ukuthi "Engeza Isithombe".

Ungasiguqula kanjani isithombe se-3D sibe yi-blender?

Ukuguqula i-SVG ibe mesh ikuvumela ukuthi uhlele into ku-Blender 3D.
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Sebenzisa lezi zinyathelo ezilandelayo ukungenisa ifayela le-SVG ku-Blender 3D:

  1. Chofoza Ifayela kubha yemenyu phezulu.
  2. Chofoza Ngenisa.
  3. Chofoza i-Scalable Vector Graphic (. svg).
  4. Khetha ifayela le-SVG ofuna ukulingenisa.
  5. Chofoza Ngenisa i-SVG ekhoneni elingezansi kwesokunxele.
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